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°¡°Ý°ú ½ÇÁ¦ ³»ºÎ¸¦ ÀÚ¼¼È÷ º¸¸é ½ÅÁßÇÏ°Ô °í·ÁÇؾßÇÒ Á¦Ç°Áß¿¡ ÇϳªÀ̱â
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¼¼ºñÁö2000ÀÇ ¼º´É°ú ±â´É¿¡ ´ëÇÏ¿© ´Ù½Ã Çѹø ´õ È®ÀÎÀ» Çϱ⠹ٶõ´Ù.
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|
¼¼ºñÁö2000 |
GeForce256 |
VSA-100 |
Á¦Á¶°øÁ¤ |
0.18 |
0.22 |
0.25e |
Æ®·£Áö½ºÅÍ |
12M |
20M |
14M |
ÄÚ¾î |
±âº»¼Óµµ |
120MHz |
120MHz |
166 or 183MHz |
ÃÖ°í¼Óµµ |
200MHz |
? |
? |
¸Þ¸ð¸® |
Á¾·ù |
SDRAM |
SDR/DDR SDRAM |
SD/SG RAM |
±âº»¼Óµµ |
143MHz |
166/150MHz |
166 or 183MHz |
ÃÖ°í¼Óµµ |
200MHz |
? |
? |
AGP |
Mode |
1/2/4x |
1/2/4x, Fast Writes |
1/2x |
Texture |
Stage |
4 |
8 |
? |
Coordination |
4 |
8 |
? |
Size |
1024x1024 |
2048x2048 |
2048x2048 |
Compress |
S3TC |
S3TC |
S3TC/FXT-1 |
Color |
16/32bit |
16/24/32bit |
8/16/24/32bit |
T&L |
Type |
H/W |
H/W |
S/W |
Light |
8 |
8 |
none |
Transform |
> 10M |
> 14.5M |
none |
Bump mapping |
Alpha emboss |
3 pass |
1/2/3 pass |
1/2/3 pass |
Environment |
No |
No |
? |
DOT3 |
No |
Yes |
? |
Cubic |
Mapping |
No |
Yes |
? |
Multi frame buffer |
No |
No |
Yes (T-Buffer) |
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