[Review] INNO
3D, Tornado MX400-Performance
Test
The object for Tornado MX400
is shell micro's Infinity GeForce2 MX. i will show result compared each
32bit and 16bitTest PC
CPU
|
Intel Pentium iii 733EB
|
Main
Board
|
ASUS CUSL2-C(i815ep)
|
Memory
|
HYUNDAI
PC133 128MB
|
HDD
|
Maxtor 30GB 5400RPM
ATA/100 (Model : 33073H3)
|
OS
|
MicroSoft Windows 98 se
(English)
|
Driver
|
NVIDIA Detonator 6.50
|
OS
|
MicroSoft Windows 98 se
(English)
|
3D Mark 2000 1.1 16BIT
Lately, 3D Mark 2001 is
announced but it optimized only for GeForce3. so i tested with 3D Mark
2000. tornado MX400 is 10% faster than infinity MX. this result told me
MX400 doesnt lure me with performance although memory and core clock is
improved at the same time.
The result from 3D Mark 2000
at 32bit are same to 3D Mark 2000 at 16bit. The difference of
performance are getting closer in high resolution. i think there are
some memory bandwidth problem especially in high resolution. do you
remember that performance of MX graphic card adapted 200MHz RAM is
greater than normal MX? it means.....
Quake3 Arena 16BIT
This part make me to
disapoint. MX400's performance is stupid!.
Quake3 Arena 32BIT
i can feel some difference
of performance in this test. you know. you should set resolution 800 X
600 to play quake 3 cheerfully. system can't maintain average high
frame. sometime FPS are 30 even if timedemo result is 95.2. i think FPS
in timedemo shoud be 100 at least.
3D WinBench 2000 16BIT
3D WinBench 2000 that let me
know 3D environment. it show me 10% performance difference. that's all
3D WinBench 2000 32BIT
There are big difference in low resolution.
improved core clock and memory clock make it. just that.
i can confirm 10% improving overally. that's why
200MHz from 175MHz and 183MHz from 166. but i can't understand why only
10% improved although core and memory clock has more each 10%. summarize
all result. MX400 is overclocked MX.
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