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Quake3 Arena
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Quake3 Team
Arena Demo
|
Fast |
Normal |
High Quality |
Color Depth |
Desktop Default* |
Desktop Default |
32 bit |
Full Screen |
On |
On |
On |
Lighting |
Lightmap (High) |
Lightmap (High) |
Lightmap (High) |
Geometric Detail |
Medium |
High |
High |
Text Detail |
Normal |
High |
High |
Text Quality |
Default |
Default |
- |
Text Filter |
Bilineary |
Trillinear |
Trillinear |
* DeskTop Default Color Depth : 16bit·Î ¼³Á¤ |
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Expendable
Demo
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16bit/32bit,
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X-Isle
Demo
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Çϵå¿þ¾îÀûÀÎ T&L, ¹üÇÁ¸ÅÇÎ, Å¥ºê¸ÅÇεîÀ» Áö¿øÇØ Geforce ½Ã¸®Áî°£ÀÇ
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Å©°Ô ´ÙÀ½ÀÇ 4°¡Áö Å×½ºÆ®·Î ÁøÇàµÈ´Ù.
- Ordinary texturing with vertex lighting -
Bumpmapping with per pixel lighting - Realtime Environment cubemapping in refraction mode -
Realtime Environment cubemapping in reflection mode
Áö±Ý±îÁöÀÇ º¥Ä¡¸¶Å©
°á°ú¿Í ºñ½ÁÇÑ °á°ú¸¦ º¸¿©ÁÖ°í ÀÖ´Ù. 16bit/32bit ¸ðµÎ 1024*768 ÀÌÇÏÀÇ
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